The Stockade (Dungeon)
| The Stockade | |
|---|---|
Loading screen | |
| Zone | Stormwind City |
| Continent | Eastern Kingdoms |
| Level Range | 24–32 |
| Players | 5 |
The Stockade is Stormwind's prison, taken over by inmates in a riot led by Bazil Thredd.
It is a small, quick dungeon in the middle of the Alliance capital, so it's easy for Alliance groups to form and run it repeatedly. The layout is a simple set of corridors lined with cells. There are five bosses plus a rare, and a full clear takes about 20–30 minutes. In Classic its bosses dropped almost nothing, but Forever has given most of them proper loot tables.
Information on this page comes from the Forever beta (client builds 1.60.1.69913 to 1.60.1.70009, September 2026). Stats, drops and quest rewards can still change before launch on 4 November 2026.
Overview
[edit | edit source]| Location | The canals near the Mage Quarter, Stormwind City (Eastern Kingdoms) |
|---|---|
| Recommended level | 24–32 |
| Group Finder level | 23 |
| Group size | 5 players |
| Bosses | 5, plus Bruegal Ironknuckle (rare) |
| Quests | 6 (all Alliance) |
| Lockout | None seen on the beta so far |
24–32 is the band community sites use for Forever, and 23 is the level the Group Finder lists. Drops are item level 26–31 and require level 19–26.
History
[edit | edit source]- Lore from Classic – Forever may differ.
The Stockade is Stormwind's prison, home to petty thieves, political agitators, murderers and some of the most dangerous criminals in the kingdom. Many of the inmates are members of the Defias Brotherhood. A riot led by Bazil Thredd has driven the guards out, and the convicts now roam free inside.
Warden Thelwater escaped and is recruiting adventurers to go in and put down the uprising. Several of the prisoners had been sentenced to death, including the Blackrock orc Targorr the Dread and the grave robber Dextren Ward, but their executions were delayed by the nobility and they are now loose with the rest.
Getting there
[edit | edit source]The entrance is in the canals beside the Mage Quarter of Stormwind City, at roughly 41, 58 on the Stormwind map, next to Warden Thelwater. Alliance players can walk straight in. Horde players have to get deep into Stormwind first, which is difficult, especially on PvP realms.
Changes from Classic
[edit | edit source]- Real loot tables. In Classic most Stockade bosses dropped nothing except quest items. Forever gives Targorr, Hamhock and Bazil Thredd three or four new items each, gives Kam Deepfury a new pair of bracers, and adds new trash drops.
- Group size is 5 players.
Bosses
[edit | edit source]- Boss locations and abilities are Classic data – Forever may differ.
Targorr the Dread
[edit | edit source]A Blackrock orc prisoner who can be in any of several cells along the first corridor.
Tactics: A plain tank-and-spank; he's just a stronger version of the prisoners around him. His head is needed for What Comes Around...
| Item | Type |
|---|---|
| Executioner Mantle | Shoulder, Leather (new in Forever) |
| Blackrock Harness | Chest, Leather (new in Forever) |
| Dark Horde Band | Finger (new in Forever) |
Kam Deepfury
[edit | edit source]A Dark Iron dwarf found in one of the cells along the corridors. He is level 27.
Abilities:
- Shield Slam – hits the tank and stuns them for 2 seconds.
- Runs for help – at 15% health he flees to fetch more prisoners. Finish him before he gets away.
Tactics: Slow him down with snares or burn him quickly at low health. His head is needed for The Fury Runs Deep.
| Item | Type |
|---|---|
| Kam's Walking Stick | Two-Hand, Staff (very rare) |
| Bridgebreaker Bindings | Wrist, Cloth (new in Forever) |
Hamhock
[edit | edit source]An ogre guarding the far end of the east corridor. He always pulls with the two prisoners next to him.
Abilities: Chain Lightning and Bloodlust.
Tactics: Crowd-control one of his guards (Sap or Polymorph) and kill the other first. Interrupt Chain Lightning, and purge or dispel Bloodlust if you can.
| Item | Type |
|---|---|
| Hamhock's Cleaver | Main Hand, Axe (new in Forever) |
| Ogre Grips | Hands, Mail (new in Forever) |
Dextren Ward
[edit | edit source]A grave robber at the far end of the west corridor.
Abilities: Fear.
Tactics: The corridors are narrow, and a feared player can easily run into another group of prisoners. Use fear-breaking tools (Fear Ward, Tremor Totem, Will of the Forsaken and so on) and fight him with the nearby cells already cleared. His hand is needed for Crime and Punishment.
Bazil Thredd
[edit | edit source]The leader of the riot, in the furthest room of the east corridor. He is the highest-level enemy in the dungeon and pulls with his two nearest prisoners.
Abilities: a stun.
Tactics: Clear the rooms either side of him first so you have space, and keep lower-level players back so nobody pulls him by accident. His head is needed for The Stockade Riots.
| Item | Type |
|---|---|
| Defias Jailbreakers | Hands, Leather (new in Forever) |
| Red Wool Cloak | Back (new in Forever) |
| Debt Collector | Main Hand, Sword (new in Forever) |
| Concealed Hand Crossbow | Ranged, Crossbow (new in Forever) |
Bruegal Ironknuckle (rare)
[edit | edit source]A rare spawn that doesn't appear on every run. In Classic he was the only real source of loot in the Stockade.
| Item | Type |
|---|---|
| Jimmied Handcuffs | Wrist, Mail |
| Prison Shank | One-Hand, Dagger |
| Iron Knuckles | One-Hand, Fist Weapon |
Other drops
[edit | edit source]Trash can drop the Defias Renegade Ring and the new Sharpened Cutlery (thrown weapon). Every prisoner is also a good source of wool cloth.
Quests
[edit | edit source]All six quests are Alliance-only and can be picked up from level 16–22.
| Quest | Level | Given by | Objective | Rewards |
|---|---|---|---|---|
| What Comes Around... | 25 | Guard Berton, Lakeshire, Redridge (26.6, 46.8) | Bring the head of Targorr the Dread. | A choice of Lucine Longsword or Hardened Root Staff (Classic) |
| Crime and Punishment | 26 | Councilman Millstipe, Darkshire, Duskwood (72.0, 47.8) | Bring the Hand of Dextren Ward. | A choice of Ambassador's Boots or Darkshire Mail Leggings (Classic) |
| Quell The Uprising | 26 | Warden Thelwater, outside the entrance, Stormwind (41.2, 58.0) | Kill 10 Defias Prisoners, 8 Defias Convicts and 8 Defias Insurgents. | 60s |
| The Color of Blood | 26 | Nikova Raskol, Old Town, Stormwind (patrols) | Collect 10 Red Wool Bandanas from the inmates. | 60s |
| The Fury Runs Deep | 27 | Motley Garmason, Dun Modr, Wetlands (49.6, 18.2) | Bring the head of Kam Deepfury. | A choice of Belt of Vindication or Headbasher (Classic) |
| The Stockade Riots | 29 | Warden Thelwater, Stormwind | Kill Bazil Thredd and bring his head back. | 25s |
- The quest rewards listed are Classic's and haven't been confirmed for Forever yet.
Quest chains
[edit | edit source]- The Stockade Riots comes at the end of a chain that starts in The Deadmines. Edwin VanCleef drops An Unsent Letter, which leads to Baros Alexston in Stormwind, then to Warden Thelwater (Bazil Thredd), and finally to this quest.
- The Fury Runs Deep follows The Dark Iron War, also from Motley Garmason at Dun Modr.
Walkthrough
[edit | edit source]- Route details are Classic data – Forever may differ.
- From the entrance the prison splits into corridors. Check each cell as you go: Targorr and Kam Deepfury can be in any of several cells.
- West corridor – Dextren Ward is at the far end.
- East corridor – Hamhock guards the far end, and Bazil Thredd is in the last room beyond him.
- Watch for Bruegal Ironknuckle. Look out for the treasure chests along the way too.
Denizens
[edit | edit source]- Classic data – Forever may differ.
- Bosses: Targorr the Dread, Kam Deepfury, Hamhock, Dextren Ward, Bazil Thredd
- Rare: Bruegal Ironknuckle
- Inmates: Defias Prisoner, Defias Convict, Defias Insurgent, Defias Captive
Tips
[edit | edit source]- Bring a snare (Hamstring, Wing Clip, Crippling Poison and so on). Many prisoners run when they're low on health and can drag in more packs.
- Prisoners use Rend, Disarm and stuns, and have large aggro ranges. Pull carefully in the narrow corridors.
- Have fear protection ready for Dextren Ward.
- Pick up What Comes Around... in Redridge, Crime and Punishment in Duskwood and The Fury Runs Deep in the Wetlands before coming in.